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Persuasive Gaming in Context - Games and Play
Persuasive Gaming in Context - Games and Play
In this edited volume, we narrow the scope of attention by focusing on what game theorist Ian Bogost has called 'persuasive games', that is, gaming practices that combine the dissemination of information with attempts to engage players in particular attitudes and behaviors.
264 pages, 42 Illustrations, black and white
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 23 de marzo de 2021 |
| ISBN13 | 9789463728805 |
| Editores | Amsterdam University Press |
| Páginas | 264 |
| Dimensiones | 241 × 161 × 21 mm · 540 g |
| Editor | Jansz, Jeroen |
| Editor | La Hera, Teresa de |
| Editor | Raessens, Joost |
| Editor | Schouten, Ben |