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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education Carmen Bueno Munoz New edition
Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education
Carmen Bueno Munoz
Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.
130 pages
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 19 de enero de 2022 |
| ISBN13 | 9783631869871 |
| Editores | Peter Lang AG |
| Páginas | 130 |
| Dimensiones | 148 × 210 × 11 mm · 247 g |
| Lengua | Alemán |
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