Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education - Carmen Bueno Munoz - Libros - Peter Lang AG - 9783631869871 - 19 de enero de 2022
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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education New edition

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Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.


130 pages

Medios de comunicación Libros     Hardcover Book   (Libro con lomo y cubierta duros)
Publicado 19 de enero de 2022
ISBN13 9783631869871
Editores Peter Lang AG
Páginas 130
Dimensiones 148 × 210 × 11 mm   ·   247 g
Lengua Alemán  

Mas por Carmen Bueno Munoz

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