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The Effects of Framing in Gamification: A Study of Failure - BestMasters Florian Bruhlmann 1st ed. 2016 edition
The Effects of Framing in Gamification: A Study of Failure - BestMasters
Florian Bruhlmann
The author shows that - contradicting the findings of Lieberoth (2015) - simply framing an activity as a game does not increase intrinsic motivation of the participants in a difficult puzzle task.
68 pages, 23 black & white illustrations, biography
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 17 de enero de 2017 |
| ISBN13 | 9783658169251 |
| Editores | Springer |
| Páginas | 68 |
| Dimensiones | 148 × 210 × 4 mm · 108 g |