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Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia - East Asian Popular Culture 1st ed. 2016 edition
Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia - East Asian Popular Culture
This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design.
209 pages, 14 colour illustrations, 14 colour tables, biography
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 4 de enero de 2017 |
| ISBN13 | 9783319438160 |
| Editores | Springer International Publishing AG |
| Páginas | 218 |
| Dimensiones | 148 × 210 × 20 mm · 521 g |
| Lengua | Francés |
| Editor | Lee, S. Austin |
| Editor | Pulos, Alexis |