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Computational Models of Motivation for Game-Playing Agents Kathryn E. Merrick 1st ed. 2016 edition
Computational Models of Motivation for Game-Playing Agents
Kathryn E. Merrick
Practical issues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players. The book is structured into four parts: game playing in virtual worlds by humans and agents;
230 pages, 43 black & white illustrations, 23 colour illustrations, 26 colour tables, biography
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 30 de septiembre de 2016 |
| ISBN13 | 9783319334578 |
| Editores | Springer International Publishing AG |
| Páginas | 213 |
| Dimensiones | 155 × 235 × 14 mm · 503 g |
| Lengua | Alemán |
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