Recomienda este artículo a tus amigos:
Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays - Lecture Notes in Computer Science 2020 edition
Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays - Lecture Notes in Computer Science
With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon: real VR will enable us to experience live-action movies, sports broadcasts, concert videos, etc.
355 pages, 146 Illustrations, color; 58 Illustrations, black and white; XII, 355 p. 204 illus., 146
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 11 de marzo de 2020 |
| ISBN13 | 9783030418151 |
| Editores | Springer Nature Switzerland AG |
| Páginas | 355 |
| Dimensiones | 156 × 233 × 22 mm · 566 g |
| Lengua | Alemán |
| Editor | Magnor, Marcus |
| Editor | Sorkine-Hornung, Alexander |