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Building Games with Flutter: The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3 Paul Teale
Building Games with Flutter: The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3
Paul Teale
Explore the capabilities of the Flutter platform to create real-world games with this book. You'll follow a hands-on approach to learning how to get up and running with Flutter and the Flame game engine for creating engaging games that can be played across various platforms.
224 pages
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 30 de junio de 2022 |
| ISBN13 | 9781801816984 |
| Editores | Packt Publishing Limited |
| Páginas | 224 |
| Dimensiones | 150 × 220 × 10 mm · 390 g |
| Lengua | Inglés |