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Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite Henk Venter
Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
Henk Venter
This book offers a beginning-to-end look at building your own assets for 3D movie-making with easy-to-follow lessons on 3D modeling, texturing, set building, rigging, and animation. You'll learn to create, customize, and animate your MetaHuman characters and other 3D assets using the all-new native Control Rig tools in Unreal Engine and Blender.
608 pages
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 30 de junio de 2022 |
| ISBN13 | 9781801812443 |
| Editores | Packt Publishing Limited |
| Páginas | 608 |
| Dimensiones | 234 × 190 × 39 mm · 1,01 kg |
| Lengua | Inglés |