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Virtual and Augmented Reality in Education, Art, and Museums
Virtual and Augmented Reality in Education, Art, and Museums
Explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. The book features coverage of a range of topics, including online learning, digital heritage, and gaming.
Illustrations, unspecified
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 28 de octubre de 2019 |
| ISBN13 | 9781799817970 |
| Editores | IGI Global |
| Dimensiones | 150 × 220 × 10 mm · 957 g |
| Lengua | Inglés |
| Editor | Guazzaroni, Giuliana |
| Editor | Pillai, Anitha S. |