Exploring physics with computer animation and PhysGL - T J Bensky - Libros - Morgan & Claypool Publishers - 9781643278551 - 1 de noviembre de 2016
En caso de que portada y título no coincidan, el título será el correcto

Exploring physics with computer animation and PhysGL

Precio
$ 132,99
sin IVA

Pedido desde almacén remoto

Entrega prevista 10 - 29 de jun.
Añadir a tu lista de deseos de iMusic

This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.

Medios de comunicación Libros     Hardcover Book   (Libro con lomo y cubierta duros)
Publicado 1 de noviembre de 2016
ISBN13 9781643278551
Editores Morgan & Claypool Publishers
Páginas 140
Dimensiones 178 × 254 × 10 mm   ·   467 g
Lengua Inglés  

Más de esta serie