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Mathematics Education for a New Era: Video Games as a Medium for Learning Keith Devlin 1.º edición
Mathematics Education for a New Era: Video Games as a Medium for Learning
Keith Devlin
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
218 pages, Illustrations
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 25 de febrero de 2011 |
| ISBN13 | 9781568814315 |
| Editores | Taylor & Francis Inc |
| Páginas | 218 |
| Dimensiones | 228 × 175 × 11 mm · 326 g |
| Lengua | Inglés |
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