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Game of Logic Lewis Carroll
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Game of Logic
Lewis Carroll
Game of Logic is a book written by Lewis Carroll, published in 1886. Over 350 ingenious problems involving classical logic: logic is expressed in terms of symbols; syllogisms and the sorites are diagrammed; logic becomes a game played with two diagrams and a set of counters. Two books bound as one. A Carroll diagram, Lewis Carroll's square, biliteral diagram or a two-way table is a diagram used for grouping things in a yes/no fashion. Numbers or objects are either categorised as 'x' (having an attribute x) or 'not x' (not having an attribute 'x'). They are named after Lewis Carroll, the pseudonym of Charles Lutwidge Dodgson. Although Carroll diagrams can be as simple as the first one above, the most well known types are those similar to the second one, where two attributes are shown. The 'universe' of a Carroll diagram is contained within the boxes in the diagram, as any number or object has to either have an attribute or not have it. Carroll diagrams are often learnt by schoolchildren, but they can also be used outside the field of education, since they are a tidy way of categorising and displaying information.
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 24 de junio de 2017 |
| ISBN13 | 9781548351748 |
| Editores | Createspace Independent Publishing Platf |
| Páginas | 100 |
| Dimensiones | 216 × 279 × 5 mm · 254 g |
| Lengua | Inglés |
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