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EA Sports FIFA: Feeling the Game Raiford Guins
EA Sports FIFA: Feeling the Game
Raiford Guins
If there is anything close to a universal game, it is association football, also known as soccer, football, fussball, fútbol, fitba, and futebol. The game has now moved from the physical to the digital - EA's football simulation series FIFA - with profound impacts on the multibillion sports and digital game industries, their cultures and players. Throughout its development history, EA's FIFA has managed to adapt to and adopt almost all video game industry trends, becoming an assemblage of game types and technologies that is in itself a multi-faceted probe of the medium's culture, history, and technology. EA Sports FIFA: Feeling the Game is the first scholarly book to address the importance of EA's FIFA. From looking at the cultures of fandom to analyzing the technical elements of the sports simulation, and covering the complicated relations that EA's FIFA has with gender, embodiment, and masculinity, this collection provides a comprehensive understanding of a video game series that is changing the way the most popular sport in the world is experienced. In doing so, the book serves as a reference text for scholars in many disciplines, including game studies, sociology of sports, history of games, and sports research.
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304 pages, 35 bw illus
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 22 de febrero de 2024 |
| ISBN13 | 9781501375385 |
| Editores | Bloomsbury Publishing Plc |
| Páginas | 304 |
| Dimensiones | 229 × 151 × 20 mm · 403 g |
| Lengua | Inglés |
| Editor | Guins, Prof Raiford (Indiana University, Bloomington, USA) |
| Editor | Lowood, Henry (Stanford University Libraries, USA) |
| Editor | Wing, Carlin (Scripps College, USA) |
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