Brands and Gaming: The Computer Gaming Phenomenon and its Impact on Brands and Businesses - D. Nichols - Libros - Palgrave USA - 9781403998972 - 14 de noviembre de 2005
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Brands and Gaming: The Computer Gaming Phenomenon and its Impact on Brands and Businesses 2006 edition

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The computer gaming industry is bigger than the film and music industries and is growing faster than both of them put together. The typical computer gamer is in his mid 20s and female gamers make up one of the faster growing parts of the market. This is the first major study of brands and gaming and shows huge opportunities for brand development


200 pages, Illustrations

Medios de comunicación Libros     Hardcover Book   (Libro con lomo y cubierta duros)
Publicado 14 de noviembre de 2005
ISBN13 9781403998972
Editores Palgrave USA
Páginas 168
Dimensiones 160 × 240 × 15 mm   ·   417 g

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