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Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media Sinclair, Jean-Luc (New York University, Berklee College of Music) 1.º edición
Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media
Sinclair, Jean-Luc (New York University, Berklee College of Music)
A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
400 pages, 100 black & white illustrations, 100 black & white line drawings
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 27 de abril de 2020 |
| ISBN13 | 9781138738973 |
| Editores | Taylor & Francis Ltd |
| Páginas | 296 |
| Dimensiones | 246 × 174 × 18 mm · 552 g |
| Lengua | Inglés |