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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Wes McDermott 1.º edición
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
Wes McDermott
Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. This title helps to learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques.
272 pages
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 6 de octubre de 2017 |
| ISBN13 | 9781138427396 |
| Editores | Taylor & Francis Ltd |
| Páginas | 272 |
| Dimensiones | 150 × 220 × 20 mm · 660 g |
| Lengua | Portugués |