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Video Games and Storytelling: Reading Games and Playing Books Souvik Mukherjee 2015 edition
Video Games and Storytelling: Reading Games and Playing Books
Souvik Mukherjee
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
256 pages
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 9 de septiembre de 2015 |
| ISBN13 | 9781137525048 |
| Editores | Palgrave Macmillan |
| Páginas | 239 |
| Dimensiones | 222 × 146 × 19 mm · 432 g |
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