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Game Engine Architecture: Volume I, Foundations and Core Engine Systems Jason Gregory 4.º edición
Game Engine Architecture: Volume I, Foundations and Core Engine Systems
Jason Gregory
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 21 de abril de 2026 |
| ISBN13 | 9781032443089 |
| Editores | Taylor & Francis Ltd |
| Páginas | 612 |
| Dimensiones | 179 × 253 × 27 mm · 1,29 kg |
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