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Digital Character Creation for Video Games and Collectibles Samuel King
Digital Character Creation for Video Games and Collectibles
Samuel King
This book covers the process of creating digital characters for videogames as well as for 3D print and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry.
200 pages, 114 Halftones, color; 13 Halftones, black and white; 114 Illustrations, color; 13 Illustr
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 27 de junio de 2023 |
| ISBN13 | 9781032012872 |
| Editores | Taylor & Francis Ltd |
| Páginas | 168 |
| Dimensiones | 235 × 153 × 17 mm · 338 g |
| Lengua | Inglés |
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