Recomienda este artículo a tus amigos:
My Avatar, My Self: Identity in Video Role-Playing Games Zach Waggoner
My Avatar, My Self: Identity in Video Role-Playing Games
Zach Waggoner
Examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self.
207 pages, 15 photos, notes, bibliography, index
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 21 de mayo de 2009 |
| ISBN13 | 9780786441099 |
| Editores | McFarland & Co Inc |
| Páginas | 207 |
| Dimensiones | 153 × 228 × 12 mm · 306 g |
| Lengua | Inglés |