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Learning XNA 3.0 - O'Reilly Ser. Aaron Reed
Learning XNA 3.0 - O'Reilly Ser.
Aaron Reed
Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects.
510 pages, 1, black & white illustrations
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 30 de diciembre de 2008 |
| ISBN13 | 9780596521950 |
| Editores | O'Reilly Media |
| Páginas | 510 |
| Dimensiones | 184 × 233 × 27 mm · 686 g |
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