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Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer Henry Kelly 1.º edición
Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer
Henry Kelly
This book explains the fundamentals of being a talented games environment artist, outlining the key considerations that most environment artists tend to forget. With a focus on using Substance Designer to create rich, colorful, and realistic environments, the book shows how to improve your story telling and think outside of the box.
224 pages, 14 Line drawings, color; 39 Line drawings, black and white; 237 Halftones, color; 251 Ill
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 5 de noviembre de 2021 |
| ISBN13 | 9780367706791 |
| Editores | Taylor & Francis Ltd |
| Páginas | 180 |
| Dimensiones | 150 × 220 × 20 mm · 453 g |
| Lengua | Inglés |