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Foundations of Physically Based Modeling and Animation Donald House 1.º edición
Foundations of Physically Based Modeling and Animation
Donald House
Computer games, animation and modeling all have a common root in physics. It is only through the application of physics and mathematics that computer generated characters and objects can come to life. Physically Based Modeling and Animation goes behind the scenes of computer animation and details the mathematical, algorithmic, and numeric
382 pages
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 30 de septiembre de 2020 |
| ISBN13 | 9780367658205 |
| Editores | Taylor & Francis Ltd |
| Páginas | 404 |
| Dimensiones | 150 × 220 × 10 mm · 750 g |
| Lengua | Inglés |
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