Recomienda este artículo a tus amigos:
Game Audio Programming 3: Principles and Practices Guy Somberg 1.º edición
Game Audio Programming 3: Principles and Practices
Guy Somberg
One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.
258 pages, 26 Halftones, black and white; 53 Illustrations, black and white
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 22 de septiembre de 2020 |
| ISBN13 | 9780367354138 |
| Editores | Taylor & Francis Ltd |
| Páginas | 258 |
| Dimensiones | 150 × 220 × 20 mm · 680 g |
| Lengua | Inglés |
| Editor | Somberg, Guy |
Mas por Guy Somberg
Mostrar todoMere med samme udgiver
Ver todo de Guy Somberg ( Ej. Hardcover Book y Paperback Book )