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Building Virtual Reality with Unity and SteamVR Jeff W Murray 2.º edición
Building Virtual Reality with Unity and SteamVR
Jeff W Murray
This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available.
252 pages, 1 Line drawings, black and white; 78 Halftones, black and white
| Medios de comunicación | Libros Hardcover Book (Libro con lomo y cubierta duros) |
| Publicado | 21 de febrero de 2020 |
| ISBN13 | 9780367272654 |
| Editores | Taylor & Francis Ltd |
| Páginas | 252 |
| Dimensiones | 150 × 220 × 20 mm · 670 g |
| Lengua | Inglés |