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Game Feel: A Game Designer's Guide to Virtual Sensation Swink, Steve (Flashbang Studios, Tempe, Arizona, USA) 1.º edición
Game Feel: A Game Designer's Guide to Virtual Sensation
Swink, Steve (Flashbang Studios, Tempe, Arizona, USA)
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
376 pages, Approx. 190 illustrations
| Medios de comunicación | Libros Paperback Book (Libro con tapa blanda y lomo encolado) |
| Publicado | 13 de octubre de 2008 |
| ISBN13 | 9780123743282 |
| Editores | Taylor & Francis Inc |
| Páginas | 376 |
| Dimensiones | 223 × 228 × 20 mm · 728 g |
| Lengua | Inglés |